AI Insights · Timothy · April 2023
Top 5 Apple Arcade Games on Android in the US for Q1 2023
Discover the performance trends of the top 5 Apple Arcade games on the Android platform in the United States during the first quarter of 2023.
During the first quarter of 2023, the top 5 Apple Arcade games on the Android platform in the United States showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at their metrics:
Chess - Play and Learn from Chess.com experienced a steady weekly revenue, peaking around $93.7K in late January. Downloads saw an initial increase, reaching 93.2K in the last week of January, before gradually declining to 57.2K by the end of March. Active users peaked at 1.01M in late January and maintained over 1M until mid-February, ending the quarter at 1.05M.
Snake.io - Fun Snake .io Games by Kooapps Games showed relatively stable weekly revenue, averaging around $400. Downloads fluctuated, peaking at 98.4K in the last week of December and dropping to 65.6K by the end of March. Active users remained steady, with a slight increase from 436.5K at the end of December to 404.3K by the end of March.
Sonic Dash Endless Runner Game from SEGA saw a decline in weekly revenue, starting at $7.2K in late December and dropping to $2.9K by late March. Downloads followed a similar trend, starting at 45K and decreasing to 26.6K by the end of the quarter. Active users decreased slightly from 287.1K at the end of December to 252.2K by late March.
Fruit Ninja® by Halfbrick Studios maintained a consistent weekly revenue, peaking at $1.07K in late March. Downloads began at 43.9K in late December, dipped to 23.9K by the end of February, and slightly increased to 29K by late March. Active users decreased from 181.4K at the end of December to around 140.4K by the end of March.
Hill Climb Racing from Fingersoft had a stable weekly revenue, peaking at $6.6K in late March. Downloads were relatively stable, starting at 27.1K in late December and ending at 25.8K by the end of March. Active users saw an increase from 429.7K at the end of December to 463.5K by late March.
For more detailed insights and analytics on these games, visit Sensor Tower.